Seven Worlds screenshots (14)
Description Seven Worlds
The Day You Challenge a God — and Win
Imagine standing across the battlefield from Zeus himself. His lightning crackles, his presence dwarfs your entire deck. But you have a plan. You play a trap from the Ancient World, drain his energy with a Zero World card, then finish with a charged Artifact that you earned by defeating Shiva. This isn't a cutscene. This is Seven Worlds, a turn-based strategic card game from developer ORIFINITY, where every match is a clash of pantheons. The game supports both solo PvE campaigns and competitive PvP battles against friends or random opponents, giving you two distinct ways to test your tactics.
Over 600 cards are currently available in the game, with new content rolling out through regular updates. Each card is drawn from real-world mythologies, including figures from the Shan Hai Jing, the Night Parade of One Hundred Demons, Greek, Norse, Indian, and Egyptian systems. You will encounter deities like Odin, Shiva, and Zeus, each capable of being either your opponent or your battle partner. The name "Seven Worlds" comes from the card system's division into seven distinct categories, each with its own gameplay archetype and strategic focus.
- Sun World: Focuses on card manipulation and control strategies, specializing in restricting opponent card actions.
- Nature World: Specializes in healing and removing negative statuses, with comparatively weak offensive capabilities.
- Water World: Excels at dealing periodic damage and applying negative statuses, but is vulnerable against the Nature World.
- Floating World: Concentrates on enhancing equipment and boosting its own attributes, but is susceptible to magical spells.
- Ancient World: Uses trap-based strategies with low-cost cards that deal damage when specific conditions are met.
- Zero World: Controls the accumulation and expenditure of energy points, serving as the core resource management mechanic.
- Dark World: Creates chaos by controlling and stealing opponent units, forcing them to attack themselves or allies; card costs are high.
Beyond the seven worlds, the game includes two special card types. Neutral cards do not belong to any world and combine traits from different systems, making them ideal for building transitional combos. Artifact cards can only be obtained by defeating mythological bosses. Once equipped, they activate automatically (they do not need to be drawn from the deck), and their effects can stack. They are extremely rare.
The battle system is only one layer. You also have access to character progression, hero summoning, contract acquisition, deck customization, an achievement system, a lottery, large map exploration, and world boss challenges. An in-game tutorial walks you through all mechanics, from basic combat to advanced resource management.
Limited offer: Download Seven Worlds now and unlock exclusive access for first users. Today only — claim your starter deck with premium cards.
Internet required. IAP available.
Information
- Version
- 1.0.0
- Developer
- ORIFINITY
- Requirements
- Android + 7.0
- Updated
- 17.03.2026
- Size
- 210.16 MB
- Package
- com.sevenworlds.game
- Signature
- 2c0a59dca5f959c813ca24f71bb675e3
- Architecture
- universal