Star Wars: Hunters screenshots (15)
Description Star Wars: Hunters
When You Need Arena Combat in a Galaxy Far, Far Away
You are placed into the timeline between Episode VI: Return of the Jedi and Episode VII: The Force Awakens. This is a period of galactic transition, and you are dropped directly into competitive arena battles. Developed by Zynga in collaboration with NaturalMotion Games and Lucasfilm Games, Star Wars: Hunters is a multiplayer action game focused on third-person shooter mechanics and team-based combat. Your objective is to select a character from a roster of original and familiar archetypes, then engage in 4v4 matches across themed arenas. The game requires you to master each Hunter's unique abilities, weapon loadouts, and role within a squad composition.
Core Functionality and Technical Specifications
The core gameplay loop revolves around selecting a Hunter, entering a match, and completing objective-based scenarios. Each Hunter is classified by a specific role: Damage, Tank, Support, or Wild Card. This role system dictates your primary function during combat. Damage Hunters output high DPS, Tanks absorb damage and control space, Support units heal or buff allies, and Wild Cards offer hybrid or unconventional abilities. You must learn the cooldown timers, ultimate ability charges, and optimal engagement ranges for each character. The control scheme is designed for twin-stick style input on mobile, with dedicated buttons for primary fire, abilities, and dodging. The game supports cross-platform play, meaning you can match against opponents on Nintendo Switch and other platforms.
Technical Features and Battle Mechanics
- Role-based Hunter roster: Damage, Tank, Support, and Wild Card classes.
- Objective-based arena modes: Control point, payload, and elimination variants.
- Cross-platform matchmaking: Mobile, Nintendo Switch, and other platforms.
- Ability cooldown management: Each Hunter has two active abilities and an ultimate.
- Visual feedback system: Damage numbers, shield indicators, and ability range markers.
Arena Environments and Visual Design
The arenas are modeled after iconic Star Wars locations from the original trilogy era. You will fight on the desert surface of Tatooine, inside the industrial corridors of a Star Destroyer, or amidst the forests of Endor. Each map features destructible cover, elevated sightlines, and environmental hazards. The visual style is a cel-shaded aesthetic that prioritizes clarity during fast-paced combat. Character models are exaggerated but distinct, with clear silhouette design to aid in target identification. The user interface displays health bars, ability cooldowns, and objective markers directly on the screen. There is no pay-to-win mechanic for core stats; all gameplay-affecting items are earned through progression or unlocked via the battle pass system.
Battle Pass and Progression System
The game operates on a seasonal model. Each season introduces new Hunters, cosmetic skins, emotes, and weapon skins. You earn experience points by completing matches and daily challenges. The battle pass track offers free and premium tiers. Free tiers include basic cosmetic items and in-game currency. Premium tiers grant exclusive skins, animated banners, and early access to new Hunters. You can also purchase individual cosmetics directly from the in-game store using crystals, which are earned or bought. There is no stamina system; you can play unlimited matches. Matchmaking uses a skill-based rating system to pair you with players of similar performance.
Competitive Modes and Ranked Play
The game includes a ranked mode separate from casual play. You start at a base rank and earn or lose rating points based on match outcomes. Ranks are divided into tiers: Bronze, Silver, Gold, Platinum, Diamond, and the top tier, which is leaderboard-based. Each ranked season lasts approximately two to three months. At the end of a season, you receive rewards based on your highest achieved rank. The ranked mode uses the same objective-based rules as casual but with stricter matchmaking parameters and no bot opponents. You can queue solo or with a party of up to three other players. Voice chat is not integrated into the mobile version, but you can use external communication tools.
Controls and Input Methods
- Virtual joystick: Left side for movement, right side for aiming.
- Button layout: Primary fire, ability 1, ability 2, ultimate, dodge, and interact.
- Aim assist: Optional toggle for automatic target tracking.
- Sensitivity sliders: Separate settings for horizontal and vertical look speed.
- Button size adjustment: Customizable HUD elements for screen size.
We suggest trying this game if you want competitive Star Wars action. Consider downloading it now to experience the arena battles firsthand.
Heads up: you'll need a stable internet connection for all online features. Some cosmetic items and battle pass tiers are optional purchases.
Information
- Version
- 6.0.0
- Developer
- Zynga
- Requirements
- Android + 9
- Updated
- 17.03.2026
- Size
- 2.9 GB
- Package
- com.zynga.starwars.hunters
- Signature
- 5adf531050cf078f61ff966987c0ba94
- Architecture
- arm64-v8a