Tales of Wind screenshots (9)
Description Tales of Wind
A Deep Dive into Tales of Wind: Mechanics, Classes, and Social Systems
For players seeking a mobile MMORPG that balances nostalgic aesthetics with modern social gameplay, Tales of Wind presents a compelling case. Developed by Neocraft Limited, this title is the international adaptation of the South Korean fantasy MMORPG Laplace M. Rather than simply porting a mobile game, it refines the core experience for a global audience, drawing clear inspiration from the classic Ragnarok Online in its visual style, combat pacing, and community-driven structure. However, the game distinguishes itself through a unique creature collection system and a heavy emphasis on non-combat activities, creating a slower, more relaxed progression loop that appeals to both solo and group-oriented players.
Class System and Character Customization
The game begins with a choice between four distinct classes: the Warrior (melee tank), the Cleric (healer/support), the Ranger (ranged DPS), and the Mage (AoE damage dealer). Each class has a defined role in party compositions, and the skill trees offer moderate depth for customization. After selecting a class, the character creation tool allows for granular adjustments—eye color, hairstyle, facial features, and outfit colors. While not as deep as a AAA console RPG, the options are sufficient for creating a visually distinct avatar. The starting area, the blessed city of La Place, immediately establishes the core conflict: demonic forces threaten the world, and the player is the chosen hero.
Creature Collection and Card System
The standout mechanic in Tales of Wind is the creature collection system, which functions through a card-based progression layer. As you explore the world, you collect cards that provide passive attribute bonuses (e.g., +HP, +ATK, +DEF). More importantly, these cards allow you to summon creatures that fight alongside you during battles. Unlike typical pet systems that are purely cosmetic, these creatures actively engage in combat, providing additional damage or support. A subset of these creatures can be ridden, serving as mounts that significantly increase overland travel speed. This dual-purpose system—both combat companion and mount—adds strategic depth: choosing which creature to equip for a given zone or boss fight can directly influence your effectiveness.
Social Systems and Non-Combat Activities
The social component is not an afterthought; it is mechanically integrated into the progression loop. Beyond standard clan (guild) systems, the game features a marriage system, housing, and a robust cooking and crafting subsystem. Cooking ingredients are gathered from the world and from monster drops, and prepared meals grant temporary stat buffs for parties. Crafting allows players to create gear upgrades, potions, and consumables. These activities are not merely side content—they provide meaningful progression that complements combat. The clan system includes shared facilities, clan wars, and cooperative quests that require coordination. This creates a persistent social layer where forming bonds is as rewarding as leveling up.
Key Features at a Glance
- Four distinct character classes with unique skill trees and party roles.
- Creature card system that grants passive stat bonuses and active summonable companions.
- Rideable creatures function as mounts for faster world traversal.
- Integrated marriage, housing, and clan systems for deep social engagement.
- Cooking and crafting subsystems that provide combat buffs and gear upgrades.
Download the Game Now
Stop reading and start playing. Tales of Wind is available now on the App Store and Google Play. Create your character, choose your class, and join the fight to protect La Place from the demon invasion. Don't wait—the world needs you.
Technical Disclaimer
This game requires a stable internet connection (Wi-Fi or cellular data) to play. In-app purchases are available for cosmetic items, convenience packs, and progression boosts. Standard data charges may apply depending on your mobile plan.
Information
- Version
- 5.1.0
- Developer
- Neocraft Limited
- Requirements
- Android + 4.4
- Updated
- 17.03.2026
- Size
- 1.37 GB
- Package
- com.emagroups.ic2
- Signature
- 0cb6d03c218d767ac9b585311f821998
- Architecture
- armeabi-v7a, arm64-v8a